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As you cross the bridge to enter it, Gulvar accosts you. The quest begins as you exit the Lakehouse and enter the brightly-lit Forgotten City. I'm not such a fan of the fantasy side of vivid Is it possible to list, in short, which mods would have to be adjusted if I changed vivid for Purity or CoTfor example? Something more photo-realistic is what I'm after.Walkthrough : written by Fullertonnot checked. Is it possible to change from Vivid Weathers to another weathers mod? I can't use it though, as I was very enthusiastic told to never mess with an ongoing game, as it would destroy it. This may not be a problem to everyone so that's why I'm asking if it's possible to tweak without changing anything in the mods. Still, I see some irony in using mod organizer as an auxiliary tool for wrye bash Ask me and I'll tell you how and why! My tundra grass after I'm done with this guide is so dense and tall that I can never find corpses of enemies I kill, let alone carcasses of wolves or other small beasts.

The reason I'm doing this with wrye bash is plain curiosity. Sorted load order with loot, sorted masters with tes5edit, moved plugins with missing masters will be added later after the bashed patch and deactivated them, rebuilt and activated the bashed patch and there you go - solid green mods tab and the game is running beautifully and flawlessly!Īlready with over mods, all the fixes, UItons of new and modified quests, base textures, ENB, weathers and lighting - no flora yet but the game already looks beautiful and fast! MCM working! Haven't had time for extensive testing yet, but I'm happy it runs and doesn't pop any errors! Disclaim: I love mod organizer. Just to share with you that I'm down to Relighting Skyrim with wrye bash and just ran a test of the game. Please re-enable javascript to access full functionality.
